Dune Awakening opens a PTS to let players test out its new PvE-friendly Deep Desert patch

Chris Neal 2025-06-25 00:00:00

Earlier this week, Dune: Awakening solved for “finding out” in the FAFO Equation and confirmed that it’ll reboot its PvP-centric Deep Desert endgame to support PvE players after all. But perhaps you’re not keen to take Joel Bylos’ word for it, in which case you’ll be happy to learn that the patch that plans this adjustment is now playable in the survival MMO’s newly released public test client.

Access to this test client is offered to anyone who owns the survivalbox for free, with character progress in the PTS saved for each test build and tests offered for roughly a week or two before a new patch goes live. Naturally this is intended for testing, bug finding, and feedback, so fans shouldn’t expect any customer support.

As for this current test, that brings newly opened PvE “partial warfare” zones that cover rows A, B, C, D and half of E in the Deep Desert near the Shield Wall, along with some UI updates, new visual cues for certain melee effects, lowered factional attacks in Hagga Basin, and an extremely long list of bug fixes to address GPU crashes, flickering lighting problems, audio weirdness, and more. If you’re hoping to help make this patch the best possible one, now is the opportunity to do so.

source: official site
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